Starting Treasure: Scrapmetal Demolitionist. In modern Hearthstone, a lot of people dont bother damaging minions unless the damage kills it, so the value of the treasure wont be live very often. It provides you with new weapons for zero mana, allowing you to play perks like Deadly Poison without any setup. Not only is this super mana efficient, its lets you play huge minions so much earlier than theyre supposed to. Tier 5 - Passives that are so inconsistent with their value, they can actively harm you. Well start by ranking the neutral treasures on a scale of 1-5 followed by an explanation for the reasoning behind the ranks. Mega salty? Hearthstone Duels 12-2 Warlock (7859 MMR) (Dark Arts | Killmox) April 27, 2023 . One of the best ways to use this is alongside minions whose Deathrattles summon bigger things. Updated: 3rd of February. Beastly Beauty is a decent treasure in its own right, but at best its a (5) 8/8 that deals 2 damage to a minion. Their minions are extremely synergistic and rarely will you get the same value from playing them as they did. *Heavy Armor doesnt do anything to push you towards winning by itself. External links PlayHearthstone HSReplay.net Categories Totems got just enough support now to function fairly well in Duels, especially with The Stonewright and Totemic Power being able to summon Totem Giant. WebKim KardashianDoja CatIggy AzaleaAnya Taylor-JoyJamie Lee CurtisNatalie PortmanHenry CavillMillie Bobby BrownTom HiddlestonKeanu Reeves Business, Economics, and Finance GameStopModernaPfizerJohnson & JohnsonAstraZenecaWalgreensBest BuyNovavaxSpaceXTesla Crypto CardanoDogecoinAlgorandBitcoinLitecoinBasic WebMittwoch, 18:30 - 21:00 Uhr und Sonntag, 18:15 - 21:15 Uhr. Tier 2 - Extremely useful treasures that can turn the game around when used at the right time. Corrupt the Waters, Amalgam of the Deep,Battle Vicar,Manafeeder Panthara,Seafloor Savior,Sleetbreaker,Alliance Bannerman,Brilliant Macaw,Instructor Fireheart,Venomous Scorpid,Blademaster Okani,Crud Caretaker,Theotar, the Mad Duke,Hammer of the Naaru,Mutanus the Devourer. The third version of these cards are the only ones really worth being called treasures. However, this value entirely relies on the effects your minions have since their stats arent going to make much of an impact. The value is entirely dependent on the minions generated. But if you really want to do that, youre better off just starting with Vile Concoction as your Hero Power and make room for a better passive. WebHearthstone Duels 12-1 Priest (5225 MMR) (Shadow Mend | Shadow Word: Void) March 3, 2022 Hearthstone Duels 12-2 Priest (6540 MMR) (Shadow Mend | Herald of the Scaled Silas Darkmoon now has 7 Armor at higher ranks, but his Armor has been increased to 12 Armor at lower ranks. Aside from passives, there is no Arcane specific support. The problem is that the optimal time to use it is when your board is big and your opponent's is empty. Even if you did, itd likely just get in one attack then die on your opponents turn. For example, one loot bucket may Gaining cheap copies of your minions with Shadowcasting 101 is definitely useful. is fairly unique amongst the first passives. Are you wanting to play Duels but having trouble getting started? V2, Scarlet - Blood Death Knight Duels Example (Lich King), Sai Frost Death Knight Duels Example (Lich King), 12 Wins Sai Unholy Death Knight Duels Example (Lich King), https://hsreplay.net/replay/SeH45QtqVkBLUM2QE73CCC, Rush decks are fairly viable in Duels thanks to, If you arent using your cannon very often, then, Spells the play tons of spells to trigger, Druids ability to draw and generate cards and. Rogues have new Secret support, and for Reno that means so do Mages. The next best is centered around legendary minions and use From Golden Light and Royal Greatsword to gain massive advantage. However, decks that want to do so typically run good ways to accomplish this on their own. Greedy Pickaxe ramps up mana only if you draw it early game. All of the Dream cards are good. Loyal Henchman and Clockwork Assistant are no more than slowly scaling cheap beatsticks, but they can get pretty big late game/run. Royal Gift and Location, Location, Location have been moved to Treasure Pool 2. Scourging sounds like a good value generator at first, but all of the bad minions that were retroactively changed to be classified as Undead makes the Discover choices below average a lot of the time. The impact of Book of Wonders varies wildly, but has the ability to outshine a lot of the other primary passives. This is all based on my [RaptorWithWings] personal experience, but Ill do my best to give the greatest possible advice! Its hard to test this to find a pattern when the Warrior Location is hard to run itself to place on the right and the opponent doesnt always play one themselves. Paladins (and to an extent Priests) have a decent amount of Holy spell support. Tier 5 - Treasures that can easily backfire unless you have nothing to lose. Both Mending pools and Spreading Saplings in t4? Milling your opponent is also a niche way to use it if the opportunity arises.Dreamgrove Ring gives you the chance to load up your board with big and scary threats, but it robs you of the ability to do much else. This can make Multicasters Battlecry ridiculously powerful! Having Roguish Maneuvers and Bruisingcost less and become repeatable doesn't really make them any better, but the same bonuses can make Death Games and From Golden Light become win conditions on their own. But when you or your opponent are running a large number Deathrattles, it can become a high durability behemoth of a weapon. Death Knights most established archetypes are centered around investing all three deck Runes into one Rune type, and all three are viable in Duels. * Call of the Void got its cost reduced enough to become an annoying source of minions and damage that your opponent is either forced to deal with or take more hits than they can handle. This makes it hard for this passive to reliably help you. Hero Powers & Signature Treasures; Duels Class Tier List; Full List of Duels Deck Old: After you destroy a minion with a Shadow spell, add a copy of that minion to It requires 2 treasures that might not even appear in the same run and each piece individually has roughly a 7% chance to appear. It greatly improves the consistency in your deck. So if youre behind, not even its best combo does much to help. They can also handle Deathrattles that summon more stuff really well. As a legendary minion, you can even get an extra copy of the buffed crab with Disks of Legend. supplements the lack of most other tools sacrificed to build such a deck. With all the hard removal in Duels, a little bit of extra Health doesnt matter very much. Academic Research provides quite a large mana ramp if drawn early enough. Late game, Grimmer Patron can combo with buffs to create a massive self-duplicating minion. War Commands can work in any of kind of deck that can make great use of the cheap neutral minions drawn. They made the Treasure Detective Murloc Holmesto distinguish it. Recycling wont create tempo, but can build defenses that allow you to survive heavy aggro when you need a little extra time to catch up when youre behind. Hesitbaron Togwaggle now has 10 Armor. Finley has some fairly versatile Hero Power that arent necessarily tied to a specific game plan, but they are particularly more useful in certain ones. But if your opponent cant get rid of it, you can start accumulating some really nifty board control and face damage.Party Portal at first looks like its supposed to be used to summon a big minion after you play an expensive spell. Stormwind finally gave Demon Hunters some pretty good incentive to run Fel spells. 1500 XP Quest Trading - Play A Friend! A player can obtain a maximum of 5 of these Treasures during their run. These Duels Decks often are the top Even Laughing Sister and Emerald Drake are still decent since you dont have to spend a ton of mana to dump them out of your hand and actually are above average minions for their cost. But since Overpowered IS one of them, thats not an option. Ironweave Bloodletter is just healing, which is underwhelming in most scenarios but can keep you alive long enough against aggro to get your combos if youre spending a ton of corpses. You're better off looking at the latest 12 win decks from hearthstone-decks.net/duels-deck/ than reading this. The main thing holding this back is having a deck with enough Arcane spells to have it be offered as a draft option and to fully abuse it. Like Dungeon Runs of the past, we split our Treasures into these two categories. It just takes some work to get the cards where you want in your hand. It works best in decks that summon several minions. Overpowered can duplicate anything, even other Treasures! Treasure Pool Updates. Royal Gift is an excellent finisher. Khadgar's Scrying Orb serves as an extremely efficient discount towards your spells, which is almost always usable. At its worst, its a well-statted minion that deals respectable damage. Wish looks like the ultimate comeback card, and in some ways it is. If your deck is resilient enough to defeat an opponent with such a magnificent blade in their deck, youll receive one for yourself! Passive Treasure Updates. Is there something you think I missed or have a strategy you'd like to share? A full heal and board reload is an outstanding effect for a Treasure. Worshipper is another great staple. Its independently good and can simply pick whichever Treasure best suits what you have at that point. Warlocks have access to Dark Arts, a massive cycling engine commonly used to search out C'Thun, the Shattered pieces. The only way to maximize its effect is to run Holy spells in mass, which cuts out minions that youd want to buff in the first place. Mummy Magic and Special Delivery also function similarly as a doubling effect, except by generating a 1-Health version of the minion instead of duplicating its effect. Paladins can make the most of this with how many minions they have that like their buffs. https://blizzardwatch.com/2020/11/09/hearthstone-duels-treasures As a legendary Not sure why they banned that card. Weapon Synergy should only be in decks with, Most Overload cards are worth taking alongside. More often than not, you wont even get to the point of drawing the second one. Pure Neutral - With how many options youre cutting out when you eliminate class cards, you can afford to lean into gaining constant value from War Commands while For the Horde! *Blood Moon has huge potential for a comeback when low on Health. Spyglass can snag a useful card for a mana efficient price a reliable amount of the time. You can also run cards with effects when discarded to even gain even more advantage. But those kinds of decks mostly summon vanilla minions with decent stats. It doesnt generate any advantage immediately upon activation, and you cant control when you get the payoff. But if you happened to be running roughly 5 or more, its a fantastic way to get your expensive cards out earlier or make combos easier to use. Well here, we have a very in depth analysis of everything in the game. Its a cheap selective removal that creates an annoying board your opponent has to deal with. My best guess is that its a bug. At (3) mana, its pretty difficult to make impactful combos. Creator Notes:Deathrattles themselves are good enough to carry Hunters with Death Games. i dont think Quel'Delar workd as indented i won against someone using it and i did not get it. Creator Notes:This is built with the better Totems and support for it (mostly like an Even Shaman).